You guys always seem to a have a massive attention to detail with things like this. I noticed it in the Splinter Cell games. Characters blinking, animation-transitions being VERY smooth, etc.
Detail is a big thing for a lot of people, it sets the games apart from every other similar game. Although you guys don't really have competition since you make the most unique stuff out there...
No real question here, just a thank you for putting in so much effort into attention to detail.
Iamshanty41 karma
You guys always seem to a have a massive attention to detail with things like this. I noticed it in the Splinter Cell games. Characters blinking, animation-transitions being VERY smooth, etc.
Detail is a big thing for a lot of people, it sets the games apart from every other similar game. Although you guys don't really have competition since you make the most unique stuff out there...
No real question here, just a thank you for putting in so much effort into attention to detail.
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