Humming_Pera
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Humming_Pera3 karma
Thanks, Valefox,
As per my response to Maia, we will check this out. Very exciting! I will see if our tech can look at the application possibilities, and perhaps we can plan an event. The first question I will probably ask after we try some things is vertical spatialization - ie is it 3D or on the horizontal plan only ... thinking different heights.
Re latency ... in case you don't see my response to Maia ... "I understand what you are saying about latency - after creating and performing online for about 14 years, I have learned to consider online spaces to be environments with that characteristic and to welcome it. So instead of trying to replicate real life music, and seeing latency as a problem, I like the idea of creating sound worlds specifically FOR environments with shifting temporal realities. Kind of like moving from playing in a studio for a long time, then playing, say, at the Grand Canyon: we sure wouldn't expect to play the same way! I hope this makes sense."
Looking forward to some exploring!
Thanks again, Humming.
Humming_Pera2 karma
Okay, great.
We will try it out (see my response to Maia) and plan a session. Probably not soon, maybe a few weeks.
I am now wondering about vertical spatialization too ... opening Pandora's box here!
Humming_Pera4 karma
Hi Philip (and company),
I've been sporadically keeping up with High Fidelity for a few months, and attended a short chat with Philip. I deeply appreciate your work with foregrounding an audio experience!
I am working with colleagues on creating, rehearsing and presenting music/soundart works through separate direct url connected via audio vst plugins into DAWs, simultaneously connecting on Skype or Zoom for communication. (We turn off the video when playing - much better for sonic intimacy.)
Our next step is using spatialization software with this configuration. I wonder if it is possible to experiment in High Fidelity - that is, could an ensemble spread themselves in a HF location, each broadcasting our sound, and have the listeners move in and around us? It would be interesting to create things specifically for the technology, rather than present existing things, to be honest. (I also work in Second Life, and gave you some links via a Twitter convo about the Avatar Orchestra.)
Thanks for your work.
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