HousemarqueTeam
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HousemarqueTeam18 karma
We are always up for a new challenge. In the end our motto is "Gameplay is King" and that is the direction we intend to follow.
HousemarqueTeam12 karma
We tried to make the game enjoyable for players of all skill levels. The end goal wasn't to make the game hard per se, but to make it genuinely intense, engaging and rewarding. I believe that without a clear challenge, there can be no real feeling of accomplishment. Some levels might initially feel hard or even impossible, but it's super satisfying to persist and prevail over them.
HousemarqueTeam10 karma
Hi everyone!
We are here at the Housemarque offices in Helsinki. Talking about arcade games with Eugene Jarvis. Ask Away!
HousemarqueTeam8 karma
The Architect was an original creation for the story of Nex Machina.
He was actually called the "Corrupt CEO" internally. He owns LiveCorp, which was responsible for creating the Supreme AI and manufacturing the robots that ended up taking over the world. He wanted to become God, but ended up being a mere biomechanichal puppet of the AI he helped engineer instead.
HousemarqueTeam18 karma
Online co-op was considered, but we decided to spend our limited resources on polishing the core game for launch instead. If we get a chance to release more content it will be one of the first things we'll add.
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