Highest Rated Comments


Hookeaudio13 karma

Of course! I studied sound design at Carnegie Mellon University's Drama School. It was a sound conservatory for 4 years.

Some of my classes included: Ear Training, Live Audio Engineering, Harmony, Eurhythmics, Advanced system design and Acoustic Architecture. Overall it was a solid work load of composition, real world experience/application and tech heavy engineering. I great program, I definitely recommend it!

edit: they removed my link. If anyone is interested: http://kck.st/1u5y7DI

Hookeaudio10 karma

Totally legitimate question! Thanks for asking :-) seriously.

I made this to get more attraction to my product and my idea. I feel it's the reason everyone posts to reddit, to attract attention to their ideas :-)

Hookeaudio9 karma

It does! In the exact same way we as humans capture audio vertically.

Funny thing about human hearing, we are much more in tuned to the sounds to the left and right of us than above because that's where our predators came from. In the evolution of human we were not attacked from above, so our ears evolved to hear better on a ground plane. That's why when you hear a plane in the sky, you look up but don't know exactly where it is. Know what I mean? Other animals who are used to being attacked from above ears' have evolved to hear vertically better.

So Hooke will capture verticals the way our ears do, rather ambiguously :-) ha

Hookeaudio8 karma

I see this working perfectly with occulus rift, who was just purchased by Facebook. So...probably facebook

Hookeaudio8 karma

With Occulus and Google glass, audiences can SEE in 3D as if they were there. With Hooke audiences can HEAR in 3D as if they were there.

How about touch? I'd love to feel wind or heat as if I was there :-)