Will pets/animals be able to learn commands? like "doggy search" and he searches for unusual smells or what ever I trained him to search, like blood, corpses, ruins,....
could I order a pack of wolves that I tamed that they should assist me with hunting, like round up a deer? or a falcon that gives me a signal that he saw something aproaching ahead?
will there be electricity from the start? like can I build a lightining rod (long metal stick) and place it at my neighbors roof but not earth is properly, and so set his house on fire?
will there be magnetism? and if so could I build an induction or asynchronous motor early on? like with a windmill?
or will I be able to use lightning to electrocute someone? in the sense of a trap?
What will be the limit for breeding? like how often can I breed like a Trison and what will be the effect on the female while pregnant?
will a Trison, because it can stand on two legs and has opposable thumbs, learn to throw rocks or barrels (Donkey Kong ;)), or even throw big spears, or use a shield?
Will I have to test poisons/potions on test subjects like rats first to find the right dose and effects? so do I have to set up a lab?
how will my real life skill of riding on horse back be reflected ingame? I mean simply put the skill of riding is to not obstruct the horse while moving, so you acually learn to do less, so how will this be reflected in skill challenges?
Will the real life skill of handling horses, or any animal therefore, be represented? like will I be able to get closer to a wild horse because I know how to get closer? (what angle, speed I approach, how often I look at the horse directly, ...)
Would a player, most likely a king be able to imprison Anara Starsong? He lets his men search for her and and after a long time she is found and imprisoned in a tower, where she is forced to write her chronicles only for his eyes, or killed. how would the game handle that?
How many men will a baron have in the beginning in a Stronghold? let's say a 10 parcel stronghold?
With tunneling, can I build a ditch and fill it with water or do we need terraforming for that? or like build a watering system for fields?
there will be colission right? like ride an armored trison into the enemy troops, would they at a certain dmg point be CDG? like hitting them exactly with the horn in the head or torso, or would it still need an intentional extra blow, I mean I'm riding straight at them, so it's pretty intentional ^
Will I be able to have multible pets? like lemur + phoenix? or even all of them?
Will there be wind? in reference to archery, like will wind influence the trajectory of projectiles, like arrows or siege related amunition?
will the asian/japanese culture be found on another continent and then distributed and made known so we can build in this style? And will ppl be able to spawn there after it is discovert?
Hades08157 karma
hey SBS thx for your time
Will pets/animals be able to learn commands? like "doggy search" and he searches for unusual smells or what ever I trained him to search, like blood, corpses, ruins,.... could I order a pack of wolves that I tamed that they should assist me with hunting, like round up a deer? or a falcon that gives me a signal that he saw something aproaching ahead?
will there be electricity from the start? like can I build a lightining rod (long metal stick) and place it at my neighbors roof but not earth is properly, and so set his house on fire?
will there be magnetism? and if so could I build an induction or asynchronous motor early on? like with a windmill?
or will I be able to use lightning to electrocute someone? in the sense of a trap?
What will be the limit for breeding? like how often can I breed like a Trison and what will be the effect on the female while pregnant?
will a Trison, because it can stand on two legs and has opposable thumbs, learn to throw rocks or barrels (Donkey Kong ;)), or even throw big spears, or use a shield?
Will I have to test poisons/potions on test subjects like rats first to find the right dose and effects? so do I have to set up a lab?
how will my real life skill of riding on horse back be reflected ingame? I mean simply put the skill of riding is to not obstruct the horse while moving, so you acually learn to do less, so how will this be reflected in skill challenges? Will the real life skill of handling horses, or any animal therefore, be represented? like will I be able to get closer to a wild horse because I know how to get closer? (what angle, speed I approach, how often I look at the horse directly, ...)
Would a player, most likely a king be able to imprison Anara Starsong? He lets his men search for her and and after a long time she is found and imprisoned in a tower, where she is forced to write her chronicles only for his eyes, or killed. how would the game handle that?
How many men will a baron have in the beginning in a Stronghold? let's say a 10 parcel stronghold?
With tunneling, can I build a ditch and fill it with water or do we need terraforming for that? or like build a watering system for fields?
there will be colission right? like ride an armored trison into the enemy troops, would they at a certain dmg point be CDG? like hitting them exactly with the horn in the head or torso, or would it still need an intentional extra blow, I mean I'm riding straight at them, so it's pretty intentional ^
Will I be able to have multible pets? like lemur + phoenix? or even all of them?
Will there be wind? in reference to archery, like will wind influence the trajectory of projectiles, like arrows or siege related amunition?
will the asian/japanese culture be found on another continent and then distributed and made known so we can build in this style? And will ppl be able to spawn there after it is discovert?
thx that's all for now ;)
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