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G3ck02 karma

Hey, Uni student here who wants to make a living making indie games (and apps maybe). So I have a couple of questions I'd love you to answer!

What's it like living that life? It seems perfect to me. Work on what you want, where you want and when you want, have time off when you need it etc.

How many sales does a game like Beat Hazard have? Is it enough to live a comfortable life and take a lot of time off to relax? Or is that a pipe-dream for an indie developer?

Thanks for the (hopeful) answer! :)