Obviously, DayZ was a massive hit in the zombie genre, with a lot of people loving the survival element and gruelling gameplay. What sort of impact has that had on the Dead Island team's vision of the game, and will there ever be a sandbox survival mode implemented into possible future games? (I once tried to mod that into the first Dead Island, sadly it never worked)
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Obviously, DayZ was a massive hit in the zombie genre, with a lot of people loving the survival element and gruelling gameplay. What sort of impact has that had on the Dead Island team's vision of the game, and will there ever be a sandbox survival mode implemented into possible future games? (I once tried to mod that into the first Dead Island, sadly it never worked)
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