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Fireblend18 karma

Recently this screenshot comparison between the PS4 and Switch versions of RiME has been getting popular, and I've seen it referenced in multiple websites and forums and such. Is it actually an accurate comparison between the two versions? Can you talk about the changes in particle effects, resolution, lighting, shading or anything impacting visual performance that have been applied on the Switch version in comparison with other, more technically capable platforms?

Can't wait for the game to release (on the Switch - I own a PS4 but the carry-it-anywhere factor is a premium feature for me). It looks outstanding.

Fireblend3 karma

I agree. They might also not represent the game on various platforms but on different development stages. That's why I'd like some official clarification on how representative the comparison is of what it presents itself as.

Fireblend2 karma

Thanks! Your transparency in this response is both appreciated and exemplary; I did expect an answer along those lines (specially since the screenshots came from highly different sources), but a somewhat official confirmation is very much appreciated. As I said above, I can't wait to get my hands on the game :)