Highest Rated Comments


Feep28 karma

Actually, it was Braid. I've always wanted to make video games, but prior to Braid and indie games being a viable commercial endeavor, the prospects of code monkeying in some cubicle for a hundred hours a week was immensely unappealing.

Braid was essentially made by one guy, and it was stunning. It was like, "Okay, I can do this."

Feep13 karma

Theoretically you could "alias" a lot of that stuff, but the system doesn't support "and then" commands...they become too long, and too inaccurate.

Instead, to give a soldier a sequence on commands, you'll give them individually, appending "on my mark" to each one. So,

"Feep, hide behind that pillar." "Move up to the bunker on my mark." "Mark."

Feep12 karma

Definitely "mah-nah". = D

Well, voice recognition tech has come a long way in five years, primarily thanks to smartphones. Still, There Came an Echo is much more narrative-driven, and focuses on creating relationships between the player and units. EndWar, for better or for worse, is a Tom Clancy game, and travels the standard military route. And, of course, we'll be throwing in a lot of our trademark humor.

Thanks! His name is Noe Leyva...we'll let him know. = D

Feep12 karma

Send in your accent to [email protected]! We can test it with our system. You can basically say anything...we'll just alias it to an existing command.

Feep8 karma

Absolutely. If voice recognition isn't your thing, we'll have support for keyboard, mouse, and gamepad controls. No worries!