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Falke359100 karma

The unfortunate reality we discovered is that making a VR product good enough to deliver presence and eliminate discomfort was not really feasible at the lower prices of earlier dev kits that used mostly off the shelf hardware.

if what i´m experiencing with the DK2 right now is "not good enough", i´m thrilled what the CV1 will deliver.

Falke3595 karma

regarding your question 2:

In this interview, Palmer and Nate speak about not even having positional tracking (!) in their headset. A LOT has changed since then.