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Espege4 karma

It's a sandbox game. And the main difference between sandbox and story driven games is that sandbox relies pure on your imagination. In story driven game, you pass tutorial, then kick the shit out of everyone and save the world. After that, you uninstall and go for the next game. In sandbox, you can live. Lol, with Oculus on your head you don't even have a reason to leave the game. Not just SPG2 but any game. In sandbox you make your story. For Elite, I also have a background story of my character. I don't want to be hold by hand and led through story. I wanna make up my own story. :)

Of course, if we will be able to own our station in expansion and conquer parts of space, it will bring even more depth to my imaginatory character. :)

So no, sandbox games usually don't have some definitive goal like save the world, get epic gear, become PvP Grand Marshal or something like that. You just live in it, make your way in this harsh space and do whatever you want. :)

But, as Mario said, there will be more content updates, so hopefully, you will always have some mini goal to strive to.

Espege4 karma

Agreed with Oluja. Meep. ;)

Espege3 karma

I like that idea. I would like a real story driven Wallpainting Simulator. :) Hehehe...

Espege3 karma

No fashion? Damn.

We heard that there will be new features coming like owning a station (in expansion) and hiring maybe more then 2 mercs, but can you tell us which are the next two planned content features (if it's not a secret).

Thanks. :)

Espege3 karma

Because licenses for those engines are pretty expensive I recon. Much more expensive than making your own engine if you know how to do it.

Croteam developed its own engine back in the days and they acutallymade a nice money from selling licenses later. I hope LGM will be able to sell licenses for their engine too. :)