Hi Steve - thanks for the AMA! And for Beat Hazard, of course - I absolutely love it. I think about half my playtime has been trying to beat friends' scores, so I guess thanks for the leaderboards, too :)
Anyway:
Was BH the first game of that style you'd made/worked on? i.e. was it made from scratch or did it evolve from some other project?
How difficult was it to base the gameplay on music - both extracting the relevant data and balancing the gameplay to work across different music styles?
EpicTurtle3 karma
Hi Steve - thanks for the AMA! And for Beat Hazard, of course - I absolutely love it. I think about half my playtime has been trying to beat friends' scores, so I guess thanks for the leaderboards, too :)
Anyway:
Again, cheers for everything you've done.
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