Highest Rated Comments


Eeeeeeeeeeee__13 karma

This looks pretty awesome!

My question is how did you go about making sure the game was properly balanced (enemies not too hard, progression in skill tree vs. difficulty of enemies, skills being balanced)? Was it a kind of test, tweak, repeat or something more technical?

Eeeeeeeeeeee__5 karma

Awesome! I made Skyrim Risk- map, new rules, everything- and balance was the part that really seemed abstract to me. Games like Diablo (though a bit different) seem to have it down to such an exact science and it's always been super intriguing for me personally. It's nice to see how it actually starts! Thank you for the response!

Eeeeeeeeeeee__3 karma

What are your apps? I'm actually super curious

Eeeeeeeeeeee__1 karma

I totally enjoy making games more than playing them as well, I just never really complete my projects so I guess I don't have that experience for polishing and balancing.

Also Warcraft 2 is the goat- I would just make hella gryphon riders and fuck shit up