Highest Rated Comments


Echoenbatbat346 karma

|befriend the crew

What is the best way to become friends with a pizza crew? It's not like I can go hang out with them while they're on the clock.

Echoenbatbat192 karma

Seriously, thank you for this comment. It outlines how immature this proposal is. Hell, the fact that they are so firmly pushing their social media and "Vote for the most popular project!" makes the entire thing seem like an advertising scheme.

Echoenbatbat61 karma

I disagree with this. Piracy did not drive companies to their current production/shipping methods. It is a scapegoat.

DLC and free to play have exploded for two different reasons. DLC grew huge because companies could chop their product up and sell it for more. A pirate still gets it all, DLC included.

F2P exploded because companies found that when you lower the barrier to entry, your userbase grows. While pirates no longer exist in this framework, the main profit driver behind F2P is the fact that your target audience just grew from a lake to an ocean.

Echoenbatbat13 karma

Wouldn't it be pertinent to also investigate the stock and investments of close family members? Especially those that work in the industries which these congresspeople have oversight into.

Regulatory Capture needs to be taught more broadly!

Echoenbatbat1 karma

As a video game dev, you might be interested in learning how piracy actually affects your profits. Just look at GOG and CD Projekt Red, Wolfire Games, Daniel Amitay, etc.

Short answer: It helped. Sometimes a little, sometimes a lot. Piracy only hurts you when you fight it. Piracy helps you a LOT when you don't treat it as a problem and instead treat it as word of mouth marketing. A copy is not a lost sale. A copy is not a lost sale. A copy is not a lost sale. Piracy gets your game out there, it gets your game into the minds of others, and (what is it, 20%? 30%?) of people who hear about a game their friend pirated go and buy it. You sell MORE because of piracy.