DreamloopGames386 karma2015-11-03 20:06:26 UTC
Hey, guys! Thanks for answering questions today! As a fellow dev team we wanted to ask:
How do you resolve the car-ball collisions in high latency conditions when multiple cars are influencing the ball movement velocity within a short timespan?
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DreamloopGames9 karma2016-02-24 17:58:01 UTC
Sending a little love from your fellow Finnish devs! Congratulations on getting to launch!
What would you say is the most important lesson you learned from this wild experience?
Also, will we see you at Tampere IGDA next month? I hear it is going to be awesome! :D
DreamloopGames4 karma2016-02-24 18:25:25 UTC
Exactly what I would expect you Turku-types to say! Yuck! ;)
DreamloopGames1 karma2016-02-24 17:54:33 UTC
This is exactly it. :)
DreamloopGames1 karma2016-02-24 17:55:17 UTC
I bet you're fun at parties...
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