Highest Rated Comments


Dr_Heron13 karma

We live in a world were people have fucking robot arms. Considering that, the shapes of the pieces of cloth people wrap around themselves is pretty arbitrary. I spend most of yesterday in a onesie, and it was magnificent.

Dr_Heron3 karma

As you have discussed elsewhere in this AMA, War For the Overworld released in a comparatively unpolished state, before being significantly improved upon in later patches. This is a common story, The Witcher 3 for example has also received many major patches since release, dramatically improving aspects of the game. Between this common patching mentality, Early Access and so on, it's becoming increasing hard to tell when a game is "Finished" as "Official Release" seems to mean very little these days.

Steam has recently acknowledged this new practice with it's new system of reviews of a game being separated into the current reviews, and those at "Release". Do you think this practice of increasinly blurred completion and release of games is here to stay, and if so what do you think needs to change to help us (consumers and developers) deal with this world of continual development of games? It's difficult to know When to buy a game these days, let alone If to buy it.