Highest Rated Comments


DirtySketel29 karma

Amnesia is an emotionally provocative work - the key emotions being fear, and perhaps despair. In fact, I'd call Amnesia the most triumphant example of a scary 'game'. Fear is an ancient, carnal response which translates well to interactivity. How well do you think other emotions can be conveyed via interactive media? Would you consider trying other extreme emotions outside the horror genre?

DirtySketel19 karma

Please consider letting us have ironman w/o luckies in a future DLC or patch! It'll make a lot of the community very happy!

DirtySketel16 karma

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