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Dedalus-6 karma

In the promotions for the Pathologic remake, you describe the game as a "stress simulator". I thought that was interesting, because it doesn't sound fun at all, but it still makes me interested in playing it. Do you think more games should try to do things that might not be fun?

Dedalus-5 karma

You should look into Cargo! A Quest for Gravity. That's a game they made where the goal is to literally make fun.