Damienkn1ght
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Damienkn1ght22 karma
I can understand that. I wrote a spreadsheet for tracking Character Data for Shadowrun tabletop. I only had about 2000 regular downloaders for each version, but I still got alot of negative feedback 'Why did you do it this way', or 'Ha, you noob, your dice roller is a joke. You shouldve...'. When creating it is very important to protect your own view of your work, so that you can be excited and motivated to get through all the work involved.
I enjoyed the spreadsheet format for developing because so many people can use it, and people can easily change the sheet to suit their own needs.
I worked with the sheet open for all to view its inner workings. Like I said I did get some annoyingly worded criticisms, but overall I had more compliments and even a few helpful suggestions that made my sheet better in the long run.
You may have to experience some frustrating feedback, but developing a thick skin is an important part of sharing your art, and in the long run, opening yourself up to criticism will help you grow more than it will hinder you.
Damienkn1ght15 karma
With this site on your resume, college is optional careerwise. And if an employer is not happy to see this on your resume, they are not the right place to work for anyway.
Damienkn1ght3 karma
Also, its probably not good PR for PRODUCTIVITY software to say, 'Look what neat games your employees can play on our Spreadsheets!'
Even so, I heard a story about an IBM sales rep in the 80's who was fighting to get a client to buy IBM servers and software, even though they cost more than the competition. He went back and forth toting product features, but finally made the sale when she showed the exec a cool Golf game and offered a copy of it as a bonus with the sale.
Damienkn1ght530 karma
Your question got straight up hi-jacked.
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