Highest Rated Comments


CynicalPolarBear12 karma

Hey y'all, I'd love to hear about how the conceptualization / early design phase of the project worked as an interactive animation. How'd you figure out the scope and intent of the experience balancing the animation with gameplay? Was it primarily storyboards? Mind maps / conspiracy boards with red string? How'd ya come up with this amazing idea???

So excited to share the game again with folks via the Switch release!! Thanks & Congrats!

CynicalPolarBear4 karma

Haha incredible, thanks for sharing everybody, sounds like the dream(though also clearly a ton of awesome work)! 🐊

Can't wait to see what's next from everyone involved!