Crankybob
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Crankybob2 karma
Oh, I totally missed this. But I'll ask a question anyway. You guys have typically used top down turn based RPG style games that used narrative to propell the experiance. Why change to FPS? Did it have anything to do with the collection of code being owned by EA now or do you guys feel that this game is better suited to FPS?
I guess I'm just wondering about Jade Empire 2 or games like it. I think we all miss good story telling.
EDIT: sorry if it was already asked. Calgarian here who was always fascinated that Alberta had a Video Game Company that made good games.
Crankybob1 karma
Consortium flew under my radar but I'm checking it out. It's got a very Deus Ex feel. I dig it. Look forward to another person getting on the hype train :)
I know you're not Bioware anymore. I've been a big fan of your previous games and followed the company since 2000(ish) MDK2. I loved that game! I remember reading about you two leaving the company (Grrr EA). Really excited about the next chapter.
Crankybob2 karma
I would love to see Gregory MacMartin or Dr. Greg Zeschuk play the game on twitch and talk about it. MDK2 is so insane and fun. The different mechanics in it make it endlessly entertaining.
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