Highest Rated Comments


Coypop609 karma

I tried one little bite and my crew just stared

Coypop88 karma

Hi Dan, cheers for the AMA

-Had you written any new characters for the game, if so who were they?

-Could you point to any released games as a comparison for how your game would play and feel?

-Big fan of Maul's extended arsenal; his speeder bike, drones, and the Scimitar. Were there any plans to pilot and utilize his tech in-game?

-Have you thought about turning to crowdfunding for support, as a demonstration of fan-interest to EA? Having just come off a partially indie-funded Star Wars fan project myself, I can confirm it's safe to do so with the property.

-Can Rancors reciprocate love?

Thanks again, and best of luck.

Coypop43 karma

I should clarify that the project I was a part of isn't something we're able to make money off of, according to the directors. We were able to fund the film and use the license without fear, as long as we didn't sell anything and featured the the right disclaimers.

What I'm thinking might work for you is what Koji Igarashi did with Bloodstained: Ritual of the Night, he used crowd funding as proof that there was enough interest in the project to get it fully funded/published.

http://gamasutra.com/view/news/243131/QA_Castlevanias_Koji_Igarashi_returns_with_new_game_Bloodstained.php

The details I received say that the game already has funding -- can you talk about the source of that funding, and why you are also going to Kickstarter?

KI: All I can say right now is that after over a year of talking with just about every publisher out there, I was able to secure funding for about 90 percent of the game with the condition that I prove the market still wants an Igavania game. Kickstarter proved to be a great solution, as it would (hopefully) show that people still want an Igavania game while simultaneously providing funds for the core game.

Coypop33 karma

I just replied mate, hope the information helps