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CorneredRatSoftware16 karma

Hey Scotty,

Yes we've just released game update "1.35," which stabilized a lot of important aspects of the game, like lag, client performance and a lot of back end work. This is the foundation piece for a successful Steam launch. We maintain being Greenlit and are assured that when ever we're ready, we can deploy, so there is no expiration. Our goal is 6-12 months from now.

CorneredRatSoftware12 karma

Yeah that's actually a really great explanation, but we were here first so... who took the idea? But yes, we have a 300,000 sq km map modeled at the half scale of Europe. It is all interconnected and there is no boundaries, you could quite literally fly your plane, drive your tank, or walk across the whole map, terrain permitting.

CorneredRatSoftware12 karma

As we prepare for Steam we're going to review access for free players. Our free players remain really important to us and I think we can continue to look at adding more weapons to that class type. For example, we introduced a limited submachine gun for each country, so free players can get a taste of what other weapons exist.

Because we don't do micro-transactions (which our customers prefer mostly), we have to carefully provide the access while making sure there is incentive to subscribe. At the end of the day subscriptions keeps the lights on, but we also value and understand the benefits of having as many players in game.

CorneredRatSoftware11 karma

No plans for Soviets, not for this version. We just recently added the FG42 for the Fallschirmjager (German Paratroopers), and several other weapons. Right now there's a welcome back soldier going on, so if you have an account with us, it's very likely unlocked and ready to play. Go try it out :)

CorneredRatSoftware11 karma

We have plans to modernize our games graphics rendering engine. There's a lot of great stuff going on behind the scenes in our game, but there's a lot of visual stuff that holds people back. Our game play is solid but for many, graphics is the hold up. We'd look at that and modernizing a lot of our code, systems, and what we can do to introduce a new theatre of operations. ~ There's a lot more that goes into that, but that's really the base line, "how do we make it go another 15 years," being the mindset.