Highest Rated Comments


CoffeeWithCross36 karma

In my view MOH lost traction to COD. Many of the original MOH teams moved over to COD in the early days. Infinity Ward and Spark Unlimited were almost all ex-MOH employees at the time. To answer your question I'm glad we didn't move to a yearly schedule crush. The heart of MOH was starting to get thin in the later years. Losing a lot of the original team took away a lot of the feel of the game in each new iteration. So I'm happy it had it's run and happy to have moved on to new/other things. I do wish I could have made some spin offs like a squad tactics game and I have a back burner "end of the series" pitch for a VR MOH game set in Iwo Jima that I'd love to make. One day I'll make it but it won't be a sanctioned MOH product.

CoffeeWithCross34 karma

Hey! I don't see this in the thread. Gameing in 5 years is an interesting question. We due for a revolution and I can only guess what that is. In the meantime the industry will continue to incrementally evolve.

  • Consoles will have better hardware and game design will advance focused on narrative and of course better graphics.
  • VR/AR is very interesting but people still don't want to put a toaster on their face.

The big innovation right now is decentralizing the way people pay for and get their games. This is why I'm involved in Pocketful of Quarters. There will always be the CoD, AC, Madden tentpole franchises but the real growth is going to come from cross pllatform play (like Fortnight). Having a game currency that spans all platforms will be critical for smaller devs to compete.

CoffeeWithCross23 karma

Not sure. Games in those days weren't designed for digital monetization. They were all boxed products with a flat price for the disk. Had it been available, EA would have had to approve it My guess is it would have been an unlikely fit at that time. If there were a reboot (again) of Medal of Honor I'm sure they would consider a digital currency like this. Just look at the atrocity that is PvZ 2.

CoffeeWithCross22 karma

Jump Jump = Yes

Daddy Mack = Me (obviously and yes will make you Jump Jump)

CoffeeWithCross21 karma

WOW! You're welcome. MP in Rising Sun was a whole team effort, so credit tot he whole team here. So rad that you made Sima Field! What engine is that a Quake variant? I used to love throwing grenades from the announcer's box. Let me know if you're ever interested in making more of the MP levels and I'll get involved in some way.