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ClysmiC16 karma
It seems that more programming languages are being developed nowadays than there ever have been in the past, but most of the industry seems to be stuck in the same few languages because there is so much infrastructure built around them. I've been following the development of your programming language closely and have the following question:
Do you think it will ever be capable of becoming a mainstream (at least in gamedev) language?
I think your language has a lot of great ideas and I've already seen how powerful it is, but it'll be hard for it to dethrone C++ at all. Do you think your language will be able to gain traction, and what do you think that process will look like?
Also, will you be using it for your next game?
Note: loved The Witness, and love hearing you talk about language and game design.
ClysmiC11 karma
Unfortunately free-range farms almost always only meet the bare minimum standards to be considered "free range", which usually means they are still pretty awful places.
For example, this is a pretty standard free-range farm. Sure, it's better than cage-batteries, but it is not really that great. Also keep in mind that almost 100% of male chicks (of the egg-laying breed of chicken) are ground alive at birth because they provide no financial value to the farms. This happens at free-range farms as well.
Lastly, even if you only buy free-range, cage-free, etc. you can be assured that restaurants that prepare meals using animal products are using the absolute cheapest product they can find, which usually means the lowest standard of treatment for the animals (apart from some restaurants which specifically label their food otherwise).
ClysmiC133 karma
Neither do I. I was rowling on the floor laughing at that image.
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