CasVg2012
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CasVg201265 karma
Hello Developers! Thanks a lot for doing this AMA session, I hope it will give a good look at the development/future of our favorite game.
Some questions:
1) In a previous interview one of the developers said that the Glassbox engine was designed to allow modability, but I'm wondering how that would work out with the new multiplayer aspect. Will it check if you have the same mods installed as the server host, just kick you or display "brown boxes"? Also, will there be tools released similar to the SC4 Lot Editor/Building Architect Tool?
2) With SC2013 now close to release and SC4 almost 10 years old, are there plans to release some sort of SC4 sourcecode so that modders can use that to fix some bugs that were never fixed in patches (CTDs when placing puzzlepieces for example) or maybe even extend a few core game mechanics? Perhaps under a fairly strict EULA that specifies that the user must own a legal copy of the game and that source code modifications should never 'crack' the game?
3) Does the always-online feature mean cloudbased savegame hosting? In that case, does that mean I can show my cities to a friend with SC2013 at his house, on his PC? But also, does that mean that were will never be any locally saved copies of the savegames, and thus no way to edit them?
4) Will there be cheatcodes in singleplayer (or even multiplayer if allowed by the host?) for those who prefer building photogenic cities over simulating and micromanaging everything?
5) Will there be a possibility for YouTube Let's players to show SC2013 video's?
CasVg201285 karma
What is your personal favourite picture that the Hubble Telescope has produced?
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