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CaptDumb7 karma

Mine is more of a comment than a question.

I'm currently in College and getting my Bachelor in Arts in Digital Technology and Culture, my major (I'm providing a link because it is new and a lot of people are confused about what it is.)

I had a discussion with many of my peers about what would happen if the FCC ruled against Net Neutrality and we have discussed heavily on the fact that if Net Neutrality gets thrown away we will be the ones to suffer. Our lives and future careers depend on the internet, that's all that we talk about and discuss when it comes to our classes.

What I'm trying to lead to here is that we had a discussion about Title II and classifying ISPs as such and my Professor chimed in at something well said, and he tweeted it as it was apart of a groups' presentation. He tweeted: "the Internet is more like a road than a utility. If we want to get around in our society, we need that road."

Our future is dependent on the internet, the information and knowledge that flows from person to person is important and needs to be open to everyone. We are looking at a time where we are making a huge decision and it is that should every human being have access to the internet, should it be a human right? The FCC is looking at a huge decision ahead and needs to look at the people rather than the corporations who wave the dollar sign around.

Thanks for doing this AMA and I hope you have a good day.

CaptDumb5 karma

I saw this and thought about how crazy this sounded. Then thought of myself. I would probably do the same.

I really want to get into game design and create my own stories and games. My question is, what in your opinion was the most difficult thing to tackle when creating your game?

I'm always pushing ideas aside because I don't know how to truly approach them. I saw the PAX 2012 keynote with Ted Price and I always kinda base what I want to do off of this Although I still run into the same obstacles.