Highest Rated Comments


Canana_Man3 karma

I've wanted to compose game music since I was a little child, but I've started to realize over the years that there's an extremely large number of many many many great underrated artists, that are everywhere, and the game music market has totally become oversaturated.
I'm worried sometimes that there's no hope for me to ever stand out or get into that kind of position, especially considering that even though I study hard on books from the library or resources from the internet, I haven't gotten any formal music theory education from a college or some such institution.
But I'm going to keep pressing on because it's what my passion is, and giving up will just lower my chances from slim to none.

Do you have anything you could share that I would need to know if I ever ended up working for any larger scale projects?
Anything from "Stuff to notice in the contracts" to "How to avoid composers block"
So far I've only been working on more amatuer/personal projects (as one does when starting 😂) but hey, music is music :P
Also I absolutely LOVE the pod music, I'm so glad you posted this AMA because now I found your portfolio and can listen to the full thing 😍😍😍

Canana_Man2 karma

What's the worst song you've ever come across, but you still uploaded?

Canana_Man2 karma

You know how sometimes when you compose a song one way, and you really like it, then the project managers say they want it another totally different way and you had to change it, what times did you think that change totally improved the original piece? What times did you wish you didn't have to change the song?

Canana_Man2 karma

Do you have any WIP or more concept pieces for your music left,
Are you allowed to share them?

Canana_Man1 karma

What's a food that you personally hate as well, that other researchers like you say is underrated/gross to the public?