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CJKinni7 karma

Congratulations on the launch!

On a recent KoL Podcast, you were discussing how you have been less angry about development in recent years. There certainly were some significant arguments in the podcast’s past. You also seemed to be relating this to how ‘punk rock’ KoL was compared to this new game.

How are those two changes related in your mind, or am I misunderstanding your comparison?

I’m a huge fan of your work. I actually only got deeply into KoL last year, but have loved going through your past episodes. Like Maro’s Drive to Work, there’s a lot to learn from someone who’s been creating one game as long as you have. Thanks so much for being so open about your development process.