CCP_Rise446 karma2013-11-26 15:33:58 UTC
Once during an alliance tournament, Fozzie told the stream that if they sent my character ISK I would double it. People did it. I did not double it.
I still feel bad.
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CCP_Rise298 karma2013-11-26 14:33:26 UTC
A leviathan sized rifter sounds adorable and I think I might go make one on an internal server and kill it for fun.
CCP_Rise259 karma2013-11-26 14:45:48 UTC
Probably not, but I'll promise to bother every art person I see this week on your behalf.
CCP_Rise257 karma2013-11-26 15:00:06 UTC
No regrets (other than swearing on (fake)TV which makes me feel a bit awkward)
CCP_Rise172 karma2013-11-26 15:37:40 UTC
Basically, Incarna taught us two things as far as I can tell. 1. EVE is a game about spaceships and there's an enormous amount of work to do on the in-space gameplay before players (or developers) are ready to sacrifice it for a totally new type of gameplay, and 2. Working on Avatar gameplay is very costly in terms of resources and time.
As a result, for the time being we are extremely focused on the in-space gameplay. We have years worth of work we can do in space but who knows, maybe someday we will get a chance to go back to it.
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