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Broducer11 karma

What inspired you take on this project and what was the idea that lead you to tell a story about idols? What do you hope the audience will take away from the idols in your project?

Broducer1 karma

NISA has faced quite a challenges with QA in their games in years past (e.g. bugs, Rhapsody on DS, etc.). What was the turning point for NISA and how was it implemented?