Highest Rated Comments


Bobby_Ju68 karma

I hope (and bet she will) see your answer.
It was wholesome in a way.
AMAs tend to be "take your chance to ask X celebrity any question", which is awesome in its own way, but not as touching as AMAs such like yours, which I would generalise a bit like "I'm a human with unique features, maybe I can bring some insight".
Even though I don't share such feature, it's time like these I feel proud to be part of humanity, where we can help each other, no matter who we are, where we grew up, and where we are.

Bobby_Ju27 karma

I'm here to rampart about my new game Airship Asunder

The curriculum is already impressive itself, but this just killed me ;)

Anyway, Airship Asunder seems to fit my tastes quite well > Wishlisted.

And as this is an IAmA, my question is :

What can you tell me about music choices for videogames ?

I mean, from your POV, how does it goes ? I bet there are several cases and approaches but,

  • Do you choose someone you trust/value for his work, pitch him the project, and create&review songs as development goes ?

  • Do you prefer to dwelve into libraries, and pick musics there ?

  • Anything else I don't think of right now ?

My purpose being, if I felt like making an attempt at creating tracks for the videogames industry, what a realistic approach would be ? (appart from making the tracks, obviously).

Thanks for your time and keep developing awesome games ;)

Bobby_Ju10 karma

Because Delaware ?

Bobby_Ju3 karma

PM me if you're serious about your project, we may have some things to discuss, who knows ... ;)

Bobby_Ju2 karma

Thanks a lot for your time, answer and personal insight :)