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BlueberryWasps62 karma

You mean Coraline, the 11 year-old girl?

BlueberryWasps42 karma

Stalking. Got it.

BlueberryWasps13 karma

It’s a great anecdote that Smith told at one of his Q&A shows a few years ago. It seems to have been taken off of YouTube but I found a version of it on Dailymotion you can watch

Highly recommend it. Great story.

BlueberryWasps3 karma

What games have you worked on if you don’t mind saying?

BlueberryWasps2 karma

I see lots of animators journeys similar to yours: work hard in University, get a job at a big studio, work your way up fairly quickly, work on big films for a decade or so, then leave to work on personal projects or teach.

As I said, I see this happen quite a lot, and it can be quite disconcerting for someone considering s similar career path. So, my question: why is this so prevalent? Do you feel stuck in a rut? Is there nowhere else to move up to in the company? Do you feel like you’ve hit the ceiling of your ability? Can you just not fit in with the company culture?

You do seem happy in your new job, and a lot of people in your position just say they “needed a change”, which is fair enough. I was just wondering if there’s something more to it - something you noticed in yourself or your peers or the animation industry.