Highest Rated Comments

BigHaircutPrime37 karma

That's really interesting! It's awesome that you are connecting with your half-siblings. Do you guys feel like family to each other (a literal "brother/sister from another mother"), or strangers?

There's a great movie made in my city of Montreal called "Starbuck." It's a fantastic French film about a middle-aged man who suddenly discovers that all the sperm donations he did in his late teens (for cash) resulted in dozens of children he knew nothing about. It's a really great watch if you don't mind reading subtitles.

BigHaircutPrime4 karma

A great point, but he's dug himself a huge hole by marketing it so strongly already. My family was eager to try the app but now doesn't really care anymore. If his thinking is to release it when it's done, he should have done that with both devices.

BigHaircutPrime3 karma

If I may add myself to the conversation, I am a current employee of The Source, which use to be Radioshack in Canada. If you guys have any questions on them, you can ask me.

I just wanted to repeat what RadioshacksBitch has been saying. The problem is that most people have been brainwashed into thinking that extended guarantees are by default bad. Some can actually help A LOT. Sure they are designed to profit the stores, and trust me when us salesmen are evaluated we have a quota just for guarantees, but they can also save a customer LOADS of money. The company makes money when the customer forgets that they have purchased an extended guarantee. Just be sure to ask lots of questions before jumping to conclusions.

Also, he is right about cellphones. It's the aspect I despise the most about my job. At The Source, we pride ourselves on giving excellent customer service, but I hate that if I don't meet quote I'll get shit from my superiors, and it sucks that you need to try and work cellphones or home services into every damn conversation. Ex: someone comes in to buy a video game. Well if you have an Xbox, you may have Xbox Live, and you need a great internet connection...

Edit: Spelling + added a bit more info.

BigHaircutPrime1 karma

Hey Chuck and Rand!

A few questions both of you can answer: I've played most of Myst (I'm like 60% of the way through-ish, I think), and loved Obduction. The main thing I've noticed is how few characters these games have, and even less actually appear on screen.

1) Is there a particular reason for this decision?

2) There's a weird side-effect in games when you are alone and don't really know what other humans/characters look like in the world. In Obduction you have live-action video, but the moments are extremely sparse and there's a disconnect because it's 2D in a 3D world. The entire time I felt like I was going to turn a corner and bump into a 3D model of a creature that would shatter that sense of loneliness and shock me (and sure enough, there's a particular moment at the end that really hit because of that). My question is, what fascinates you about placing your protagonists on desert worlds and areas and creating that feeling of being alone for the player?


BigHaircutPrime1 karma

Has the success of this short landed you any interesting opportunities? I can imagine that a few companies have sent some emails your way.

PS. Thank you so much for this! Majora's Mask is my favorite game of all time and so seeing this was like a dream come true. Every liberty you took made so much sense, and as someone who's studied and done a bit of 3D work, everything from the modelling to the textures to the lighting is absolutely breathtaking.