Highest Rated Comments


Azapa149 karma

I always enjoyed playing the first two games with my friends in cooperative mode.

Do you place any focus on cooperative play for the next installment?

Azapa47 karma

Well, I'd love to see some combo-ability between people that will require coordination.

For instance, one player shoots a giant cannon ball that the other can shoot at it to make it explode, or perhaps shoot electricity that will make it electrocute everyone near its path.

A player being able to blast-jump another player to allow him shooting from the sky or just flying him around.

The latter one will allow some mischief, but that actually might add some fun value, like in the new Super Mario Brothers.

Besides that, I liked mostly the giant open spaces where you and your friends could see HORDES of monsters coming towards you, enjoying more killing a lot of monsters to feel like a badass :)

So scaling the amount of monsters is always welcome, if you're not playing in narrow halls.

Hope you can try some of these ideas :)

Azapa24 karma

Any new plans on how to scale the campaign to the number of players?

Or the usual Health/Damage/Number scaling?

Also, do you plan to add any special features or modes for cooperative play?