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Atsch92 karma

The big question I have is how you will develop the game after release, concerning the future updates. Will you take:

  • The Mojang approach: Continually develop the game, and provide free upates in a manner similar to now.

  • The EA approach: release KSP 2 pricey with minor changes and a buttload of DLC.

  • The Valve approach: release KSP at a normal price and rely on the modding comunity for updates.

  • The MS approach: Provide updates but every major version costs

  • The squad approach: well, this is kind of my question. I guess this is just here if you have something radically different in mind. Or just ignore it.