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If you recall, what was the reasoning behind the changes in class design from BC2 to BF3/4? Specifically, the decision to swap the health and ammo gadgets between the Assault and Support classes.
This change has always seemed nothing short of ridiculous to me, and I'd really like to know what prompted it.
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Cool, thanks for the answer. Do you still stand by that decision or has your opinion on it changed, especially after having seen how it works out in competitive BF3 and 4?
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