AakaashR2 karma2013-07-11 16:54:24 UTC
You mentioned that you drew a lot of inspiration from chess. Could you go a bit more in-depth on this (besides the obvious)? Also, when's that Paypal option going up? :D
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AakaashR2 karma2013-07-11 17:18:04 UTC
I love that! My main beef with FE (even though I loved the games) was that all the rules - weapon triangle, magic triangle, terrain, weaknesses, special abilities, criticals, biorhythm, etc - often limited you to particular patterns that you repeated over and over again. This minimalistic ruleset you're talking about sounds a lot more freeing. Do you play chess yourself?
AakaashR1 karma2013-07-11 20:03:06 UTC
AakaashR1 karma2013-07-11 17:54:00 UTC
I've another question, if you don't mind. What's the role of magic going to be in the story? Will it be outright and accepted (FFish), more mysterious and less integral to the story (GoTish), or just completely nonexistent?
AakaashR1 karma2013-07-11 20:44:53 UTC
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