AMemoryofEternity
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AMemoryofEternity3 karma
He's the guy behind Shenzhen I/O right? Neat, I might give his games a look. I feel like with the current game development scene, developers are a lot more open and collaborative, especially with how many hobbyists there are.
On the flip side, the industry from the perspective of an indie is very saturated right now. Still, there is plenty of space for competitors and I agree that as jaded as everything has become, a lot of passion can go a long way.
AMemoryofEternity11 karma
What games by super small studios or solo devs have made you stand up and take notice? Like as in a "holy crap, I can't believe they did that with three people and a budget that can barely afford a happy meal?"
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