you mentioned that the game is an "experimental game", what are your thought and feelings about this, why do you feel makeing experimental games are hard, how could there be more space for them?
but most important question what do it mean for you to make this kind of game?
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you mentioned that the game is an "experimental game", what are your thought and feelings about this, why do you feel makeing experimental games are hard, how could there be more space for them?
but most important question what do it mean for you to make this kind of game?
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