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13ventrm15 karma
What is the the average meeting like?
Do you believe the Order still maintains some connection to its Hermetic roots? If so how strongly?
13ventrm5 karma
Interesting! You cited Pathologic as a source: one thing I found with the original in particular is that it became easy to contextualize the moment to moment moral decisions as just elements to be considered within the scope of the gameplay.
A lot of punch can potentially be lost when what's supposed to be a tough moral decision becomes less about the narration itself and more: "well this event gives me a permanent debuff if I do decision x, so let's not do that". "Hm, this choice gives me +5 Hope, but -5 Food. I'm low on hope atm though, can afford to lose the food".
Is this sort of gamifying a concern for you in crafting the narrative? If so, do you feel you can address or incorporate it?
13ventrm3 karma
Could you elaborate on "mechanical consequences"? Aside from narrative consequences, I can't quite picture the core gameplay loop being substantively changed, though that may be because I don't quite have a sense of the genre either.
13ventrm103 karma
May I ask how your initial doubts were seeded, and is there anything outside folks can do to help in that regard for others in similar situations? I imagine it must have been so difficult to even entertain them having been stuck in that environment from birth.
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