Highest Rated Comments


0110bot17 karma

Seconded.

It's not an intended functionality, but it is a massive QoL leap forward for a game to finally just include "cast this when its off cooldown" as an option. It's something people are gonna figure out how to do if they want to via macros and other things, so why not just make it a thing.

Automation has its downsides when it comes to gameplay. I am fully aware of this, and I don't want to see "Look Ma No Hands" builds become the meta, but also there are actually people with no hands who play video games and functionality like this would be amazing for accessibility.

0110bot12 karma

The #1 thing that I see during launches, be it a new game, a new season, a new league, a new expansion, the biggest issue that comes to mind is "wow there are way more people trying to do this than we thought" - not unlike that little spike you guys had a handful of weeks back where chat imploded :)

Would something like a Free Preview / Multiplayer Stress Test week be possible? For a few days, remove the price tag or release a separate client? I don't think I'm wrong when I say there are a lot of people out there who would try this game out in a heartbeat if it didn't come with the EA pricetag that lots of gamers oppose (especially considering Steam's refund policy of 2 hours of play - not possible to assess a game in that time and we all know that - or are EA titles different?). This would give you guys a clearer picture of your potential player base while providing a demo for the hesitant, and also give your servers a more than solid test.

Also if everything goes horribly wrong, people are often less inclined to trash talk if their wallets weren't involved. I can't (read: will) wait to show off these weird builds I've been playing around with, and I have faith you guys are gonna nail it either way!

0110bot8 karma

I'm just gonna piggy back on this with a few points, I hope you don't mind!

  • An option for loot visibility in between "Show" and "Hide" that shows things that have just dropped for maybe 3 seconds before hiding them would help a lot.
  • Dialogue boxes during combat are a hazard. Some kind of "click anywhere to dismiss" function would be good.
  • Lightning (there's a N in there, zappy stuff) effects in this game are the first lighting (no N) effects in a game that bother my eyes substantially. I have noticed that it is very specifically uncomfortable when multiple lightning skills overlap while also being very close to the camera as far as the PoV is concerned. It's especially noticeable playing a minion build that allows for 10+ targets to be struck by sky lightning at a time.
  • Speaking of minion builds, one of the Acolytes im playing around with scales her damage by having as many active minions as possible. Currently she's able to have around 30 on the field in the thick of it. This is obviously gonna make it hard to see my character, and obviously effect my performance as well, and neither of those come to me as a surprise, however an option to set minion model and effect opacity at 50%, or maybe a basic accessibility option to give your player character a very prominent outline would help with that a lot.

Thank you for all the work you have done, you guys are really producing an amazing product and I can't wait to watch it grow with you.

Also, whoever decided to give the impact sound you get when hitting something with a 2 handed mace enough bass to vibrate apart a battleship is good at making decisions and you should throw them a pizza party. WHOMP.

0110bot3 karma

Something like that. Maybe limit it to abilities with a cooldown over a certain amount, like 10 seconds. Judd said somewhere that they are looking at the skills themselves and what makes them candidates for being autocast, and addressing that functionality directly, and I think that's just a lovely way to approach it too.

0110bot3 karma

That's the idea behind free demo weekend though, especially if it's heavily advertised as the multiplayer stress test free demo weekend. People will get a taste, see what's up, or maybe get to help set the servers on fire and move on, but at least it was free. Didn't so much lose a customer as avoided pissing off a paying customer.