Hi, I’m Anthony Palma, founder of Jump, the “Netflix of Indie Games” service that launched on Tuesday. AMA!
Jump, the on-demand game subscription service with an emphasis on indie games (and the startup I’ve been working on for 2.5 years), launched 2 days ago on desktop to some very positive news stories. I actually founded this company as an indie game dev studio back in 2012, and we struggled mightily with both discoverability and distribution having come from development backgrounds with no business experience.
The idea for Jump came from our own struggles as indie developers, and so we’ve built the service to be as beneficial for game developers as it is for gamers.
Jump offers unlimited access to a highly curated library of 60+ games at launch for a flat monthly fee. We’re constantly adding new games every month, and they all have to meet our quality standards to make sure you get the best gaming experience. Jump delivers most games in under 60-seconds via our HyperJump technology, which is NOT streaming, but rather delivers games in chunks to your computer so they run as if they were installed (no latency or quality issues), but without taking up permanent hard drive space.
FINAL EDIT (probably): This has been a heck of a day. Thank you all so much for the insightful conversation and for letting me explain some of the intricacies of what we're working to do with Jump. You're all awesome!