lthawkeyeBOU
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lthawkeyeBOU2 karma
i suppose i can understand, specially since modding basically limits/eliminates DLC, most of us were very certain that it was SQUEENIX's influence and i believe we rightly blame them for the (semi) catastrophe that was SupCom2. Don't get me wrong, it was a fun game(multiplayer) and i had fun with it, but the story was.....skewed and strange and honestly i get depressed when i see it in my library.
ANYWAY, while i am still not 100% sold on Wildman just yet, i am looking forward to what you guys can show us, i wish you success!
lthawkeyeBOU3 karma
Hey Chris, for one, i just have to thank you for making TA, and Supcom/FA, some of the best times i've ever had with a game. I'll thank you for Supcom 2 even though i personally found it disappointing as a sequel, but fun if i thought of it as it's own game.
Now i have to ask, what was the reasoning for pretty much breaking/disabling modding with the release of SupCom 2? i mean it WORKED in the beta/Demo!!! and we at BlackOps had major plans for it!(i know that now there is some level of modding now but personally it is to late)
anyway, best of luck with the current situation, know that you and GPG have my support all the way, if i could i would fund GPG on my own!
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