UFeindschiff
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UFeindschiff5 karma
I have a few questions:
Are there plans to focus the game back on a space sim and less of an empire management game? X4 went one great leap ahead with the seamless landings, walking around on ships, etc, yet 2 steps back with the lackluster combat in X4 as well as the strange progression curve. While in X3 you slowly built up, in X4 you go from your starting ship to at least an M-sized ship in 5 minutes, effectively skipping many ships.
Are there any plans to do anything else with the old X3 engine or is that one just dead?
If the awnser to the previous question is no, are there plans to open-source the old X3 engine (just the engine, not the assets, just like e.g. Doom did)?
UFeindschiff5 karma
Hi Bernd, is there any chance that the "old" X Engine (just the engine, not the game files of course) will be open-sourced after the X Rebirth release?
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