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I quit my job at EA, where I worked on Burnout, sold my house and started an indie games studio with three friends. Tomorrow we release our next game. AMA!
Hello Reddit! I’m Sean Murray, and I’m one part of a small indie dev called Hello Games.
I joined the industry straight out of Uni, worked for three years, became a technical director, lost my way, quit and made a game with my friends. That was Joe Danger. Tomorrow we're releasing our next game called No Man's Sky.
You can read about it here: http://www.no-mans-sky.com/2016/08/what-do-you-do-in-no-mans-sky/
It's a chill sci-fi game.
I can’t really describe in words what today feels like... but let's go with weird and terrifying.
My specialist subjects are programming, indie development, working at EA, not sleeping, maths, hype-trains, drinking tea and stressing about your game releasing... Ask Me Anything!
Proof here… https://twitter.com/NoMansSky/status/762769098614923265
<3
EDIT! Thank you everyone! I'm gonna do another half hour and then try to get some sleep :)
EDIT! Leaving now because people pointed out we might overtake Obama as the most popular AMA. If that happens someone might start to worry that the hype has gone too far ¯\(シ)/¯ - thank you all so much! Hope you enjoy the game, I'm going to try to sneak off into anonymity now
seanymurray3562 karma
I have a recurring dream that I am back working on Burnout 3. Normally that I'm playing the game, and we've made it so every race ends with a crash junction. Then I wake up in a cold sweat. Games dev does things to you.
sacriker2564 karma
When Sony became heavily involved, did they have any input (or say) on the final product? Is this still completely your vision?
seanymurray3879 karma
Sony has been super cool to work with, but mainly just because they haven't been involved in development, you know? We're still sort of the underdog with Sony, and in the general AAA (for obvious reasons). If NMS is a success, I think that probably will have a real impact in terms of how a lot of people in larger publishers view indie games. People generally think of NMS as a Sony title, but we're still just a self funded indie studio - it's kind of a crazy situation :)
Cyrusdexter2298 karma
Will No Man's Sky on PC have FOV options? Or at least a higher default than the PS4 version? Literally the only thing keeping me from preordering...
seanymurray5253 karma
Innes and Charlie are here working on it right now, but every time someone asks we take away one degree of field of view http://imgur.com/L9CIxSR
SeanMurrayInsideMe1988 karma
Hi Sean. Hope you're well. Sorry. You've worked so very hard in bringing this game to life and put up with intense media & fan pressure very well (all for some unaccomplished idiot to write mildly humorous satirical erotic fiction about you). Would be interested to hear how you reacted. I hope you liked it tho.
I do have to ask a question, so... Wanna grab dinner sometime? ;)
seanymurray4778 karma
Yeah, so everyone thinks we were high or drunk :( Just hadn't eaten today, and am operating on zero sleep. It's an ok buzz. 5/10. Would not sleep again.
Viscake1739 karma
Hey Sean, In an old trailer I saw huge snakes/wurms, are those still in the game?
Also have a nice day!
seanymurray2981 karma
Oh man, I hate questions like this, because like wouldn't you just rather discover for yourself? Huge creatures are out there, and I haven't seen them on streams yet. They are rare.
seanymurray3295 karma
PS4 and PC players are using two different servers. We are running a control experiment to see who names things the most juvenile things... Let the games begin!
seanymurray3509 karma
Some of the team read it for sure, and then post me the weirdest stuff :) OK sso I'll admit there have been times, my lowest on the project, where I've looked at the subreddit and it's cheered me up and kept me going. But there have been times I've looked on there and despaired - and just thought "how can we ever live up to the expectations of people who having been waiting for this game for 3 years"
seanymurray3357 karma
So basically my beard is a disguise. I'm totally going to shave it off when this game is done, and burn every check shirt I own (5?) and hopefully no one will ever shout "No Man's Sky FOV Slider?" at me in the street. ever. again. in. my. life.
seanymurray2043 karma
If anyone does have a suggestion for new look, I'm totally open to that. Beard and check shirts is pretty much all I got... same as everyone else who works in games :)
B00gerball930 karma
Do you think our real universe is procedurally generated or perhaps a simulation?
seanymurray1633 karma
So Elon Musk asked me this (NAME DROP!). I said if I was Elon Musk, then I'd be pretty sure it was right? Like load up the holodeck with the disk where I get to colonise mars and make self driving cars... So I think he almost certainly is, and then I'm an AI bot I guess? In his simulation? Controlled by a giant AI that's smirking to itself whilst I give this answer....
seanymurray2220 karma
The reality is that we're still here working on it right now. There's no conspiracy, we're just racing to get all the extra options and stuff we want. PS4 comes out tomorrow and we'll just try to pretend it's a normal work day! Best guess right now is 6pm GMT on Friday, but we'll keep you up to date as we get closer.
seanymurray4480 karma
I'll tell you a funny story about PC. I was here late yesterday, and I had to take a break and do an interview with Playboy (!) - and the guy was like "what are you working on when you go back downstairs?" and I was like "compatibility for ATI opengl drivers", and he said "ummm.... could you make something up. That sounds pretty nerdy". I always knew I wasn't Playboy article material :)
TheSeaOfThySoul880 karma
Hello Sean, I'm the one whose thread you linked in your recent blog post, which was titled "What do you do in No Man's Sky and other questions - Answered", and new moderator on the No Man's Sky sub-reddit! It's so great to finally have the opportunity to ask questions, its been a long time coming!
You mention being tight-lipped on the PC version, and you've got your reasons, but will you be tight lipped in this AMA? I'm very interested to know how the PC version has been coming along, and what settings we'll have access to.
Side-question, you mentioned years ago that you hadn't found a planet you'd rather live on than Earth (https://www.youtube.com/watch?v=n0uYnwqlslU) - has this changed?
seanymurray1341 karma
Whenever devs are tight-lipped, it's normally just because they literally, legally, can't talk about a thing. Man, you would surprised how wrapped up most devs are in contracts and nonesense. Often for instance lots of devs will have a clause that says "you literally can't say the name of platform X". Knowing this it's really funny watching interviews where devs are squirming trying not to the word Wii or whatever when being asked about some industry thing :) - you see us say things like "well the thing about supporting... that particular console is..."
bellepiper769 karma
How close is the game coming out compared to the original idea you had of NMS?
seanymurray957 karma
I think really close... I think? I was kinda posting about that today, going back to early versions of the game:
http://www.no-mans-sky.com/2016/08/what-do-you-do-in-no-mans-sky/
Theassasin47693 karma
How did the development of the game affect you physically and mentally?
seanymurray2146 karma
Apparently so bad that pictures of it gets lots of RTs :(
Panda413681 karma
Hey Sean
Congrats on release this week! Many people have noticed that you guys seem to really be trying to aggressively manage expectations.
Can you just talk about balancing expectations/hype in the lead up to release based on your experience so far?
What might you do differently for future titles?
seanymurray1738 karma
REAL TALK - so obviously the hype is terrifying. I mean, I have had this hanging over me for three years since we announced. I get like 3 hours sleep a night, but like I can't sleep even if I was home so ¯_(シ)_/¯. It's catch 22, if we hadn't announced when we did, we probably would have quit the project without the community supporting us... but god... should I have passed up Colbert? Or E3? I dunno. Every time we showed the game we always assumed people would suddenly not like it anymore... but instead the hype would just get crazier. In an alternate timeline, imagine if we could just be showing it for the first time tonight and launching tomorrow? Imagine how fun that would have been...
seanymurray1488 karma
OMG! I was about to say Barry's Tea! This is what it feels like, when doves cry
SamOfAllThings358 karma
Hi Sean, absurdly hyped for NMS! With NMS gaining so much traction - despite its indie status on PS4 it's being given the billing of a major AAA title - would you consider expanding HelloGames into a multi-project studio, or do you prefer more of a Pixar/Naughty Dog single-game style environment?
seanymurray946 karma
Initially I think we'll all be supporting NMS. But there are other ideas we've got rattling around in our heads too. I think video games is just such a largely unexplored field. There's very few studios that pull off the two game thing, but supporting one game and then kicking off something new - that's doable right?
Sh*t, I just remembered, we've got another thing we're already working on that's unannounced. It's a small experiment, but hopefully you all might like it :)
Maybe we can be the Johnny Depp of studios :D - do a mixture of big stuff and indie stuff? :D
Criegg334 karma
Hi Sean,
I've heard rumors of the possibility of an API at some point for at least Atlas data, will that be a thing?
seanymurray741 karma
It could be for sure. We were talking today about just having a twitter bot that tweets discovery names at random. We've just been glued to the screen all day, watching names come in. Game isn't out... but we had like 160k discoveries uploaded today... so... :o
MurphyBinkings3194 karma
Could uh, could you do something like Burnout again?
I mean not Burnout exactly, and certainly not something exactly like Burnout 3 - but I mean, something real close.
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